When a player is faced with enough horror and grief, their fragile mind may not hold any longer, and thus, their Resolve at that moment is tested.
When someones resolve is being tested, they may react very spontaneously, as it is a very fragile moment. A character will likely develop a habit, or Foible. Some of which could only ever be gained from a Resolve test.
When your MP drops to or below 0, initiate the Resolve test. Roll 2 D20 and gain the given Foible listed. To find what the Foible does, refer to
This page.
- Abusive
- Alcoholic
- Compulsive Liar
- Dissociation
- Dominant
- Doomsayer
- Downer
- Empathetic
- Fearful
- Humorless
- Joker
- Kamikaze
- Narcicist
- Paranoid
- Performance Anxiety
- Sadist
- Schizophrenia
- Selfless
- Snobby
- Stoic
- Submissive
- Uneducated
- Wounded Healer