Rage Powers
Blood Lust
Apply Bleeding to any attack while Enraged. Can be used in conjunction with another Rage, but subtract the same 1D4 Bleed total from your Mind.
Obliterate
Add an additional 1D6 on an attack while Enraged. Can be used in conjunction with another Rage, but subtract the same 1D6 total from your Mind.
Beatdown
If a medium or small sized creature is prone, you can spend a full action to keep them grappled while punching them for 1D6 + Strength damage. They must make a Strength Skillcheck in order to break free. If they roll higher than yours, they break free. With every stack, add another D6.
Disembowel
If you land a Critical Hit, you may choose to rip out an internal organ from inside your target by succeeding a Strength Skillcheck, with the DC being up to the GM.
Retaliate
Any medium sized projectile (or smaller) shot at you that could potentially be lodged in your body can immediately be thrown back as a reaction.
Blood Trance
After attacking an enemy, freely attack one other enemy within 20 feet for 1D6 damage. With every stack, add another D6.
Bloody Roar
If you are dismembered in battle, your movement speed is increased by +15 feet, and your AC is increased by +3 for the rest of the battle. Persists even if your Rage ends.
Rip and Tear
Drop your weapon and roll your Strength against your target. If the target rolls higher, nothing happens. If you roll higher, you may dismember a singular limb.
Overkill
Any Critical Hit landed gains an additional 1D20 damage. No modifiers are applied to this additional roll.
Trauma
You may use somethings body as a weapon if it is smaller than you. If said thing is bigger than you, make a Strength Skillcheck with the DC being up to the GM.